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Re: Presentation on Xanalogical Data Structures
- To: xanadu@xxxxxxxxxx
 
- Subject: Re: Presentation on Xanalogical Data Structures
 
- From: Don Dwiggins <d.l.dwiggins@xxxxxxxxxxxx>
 
- Date: Mon, 16 Aug 2004 10:43:48 -0700
 
- In-reply-to: <1092290997.10235.82.camel@xxxxxxxxxxxxxxxxxxxx> (Jeff Rush's message of "Thu, 12 Aug 2004 01:09:58 -0500")
 
- References: <1088593794.19829.81.camel@xxxxxxxxxxxxxxxxxxxx>	<1091854291.4865.14.camel@xxxxxxxxxxxxxxxxxxxx>	<p06002005bd3d69f7ba3f@[10.0.1.102]>	<1092290997.10235.82.camel@xxxxxxxxxxxxxxxxxxxx>
 
Jeff, definitely good stuff.  As one who's been interested in 
Xanadu for quite a while, but never had occassion to get involved 
more deeply, I'm happy to see the concepts being made more 
publicly accessible.
In reply to:
Definitely magic stuff.  One question - in explaining all of 
Xanadu, say in a book or presentation, would you start at the 
top and work down to the details, or start with the details and 
assemble the architecture piece by piece?
For a good presentation, you'll have to do both, and maybe some 
middle-out as well.  Off the top of my head, I'd say start with 
the goals to be achieved, and how it's supposed to look/work at 
the interfaces (user, automated client, peer); then discuss the 
issues that arise, and the problems to be solved, as a lead-in to 
the architecture, algorithms and constructs that address the 
problems and issues (this provides a hook for discussing 
performance, open issues, TBDs, etc.).  Then, work back toward the 
top (outer) level, showing by some examples (use cases) how it all 
hangs/works together.
FWIW,
--
Don Dwiggins			 I'm sorry for creating such a complex design,
d.l.dwiggins@xxxxxxxxxxxx         but I didn't have time to make a simple one.
                                 -- Hermann Püterschein