CM sked
98.10.15 ( d4
To Ted Nelson Home
Page
To "Cinema of the Mind" main page
CLASS SCHEDULE for "Cinema of the Mind", as of 98.10.15.
(Tentative). .
See also ASSIGNMENTS.
September 98 =================================================
1. Tues. 22 Sep: GREETINGS
2. Tues. 29 Sep: SOME BASICS
Spaces, Construct Logic, Movies.
The arbitrariness of software structure.
"Interfaces".
Video Games versus Office Software.
Why software is a branch of movies.
October 98 ===================================================
3. Tues. 6 Oct:
Explanation of the ZigZag system, as a particular space and construct
logic.
4. Tues. 13 Oct:
5. Tues. 20 Oct: (ZigZag assignment due.)
-
State-diagram design of interactive systems. Examples: Elevator,
video camera. Failure modes.
-
Construct Logic.
-
THE CONSTRUCTG LOGIC OF GAMES.
-
The evolution of Pac-Man as an example of Construct Logic.
-
Design Process.
-
Precession in the Design Process.
-
THE CONSTRUCT LOGIC OF MOVIES.
6. Tues. 27 Oct:
-
HYPERTEXT AND BROWSERS.
-
Alternative forms of hypertext.
-
Pad++.
-
LUSTR, a proposed very-high-level hypermedia system.
-
Twinkleplex(tm), a simplified kind of interactive world.
November 98 ==================================================
(Tues. 3 Nov: NO CLASSES)
7. Tues. 10 Nov:
-
ACCESS STRUCTURE.
-
Reference structure.
-
Notational engineering.
-
THEORY OF VIRTUALITY.
8. Tues. 17 Nov:
-
THEORY OF VIRTUALITY, CONTINUED.
9. Tues. 24 Nov: (No UNDERGRAD class-- our class
meets.)
December 98 ==================================================
10. Tues. 1 Dec: to be determined
11. Tues. 8 Dec: to be determined
12. Tues. 15 Dec: Test.
January 99 ====================================================
13. Tues. 12 Jan: Student Final Project Presentations.
(Depending on number of projects.)
14. Tues. 19 Jan: Student Final Project Presentations.
15. Tues. 26 Jan: Student Final Project Presentations.
There will be no final exam.