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Re: [zigzag] :zz: Joystix
- To: zigzag@xxxxxxxxxx
 
- Subject: Re: [zigzag] :zz: Joystix
 
- From: Andrew Pam <xanni@xxxxxxxxxxxxxxxxx>
 
- Date: Sun, 6 Dec 1998 02:05:03 +1100
 
- In-reply-to: <3.0.3.32.19981128162709.0102a770@xxxxxxxxxxxxxxxxxxx>; from Ted Nelson on Sat, Nov 28, 1998 at 04:27:09PM +0900
 
- References: <3.0.3.32.19981125030654.008f3100@xxxxxxxxxxxxxxxxxxx> <3.0.3.32.19981125030654.008f3100@xxxxxxxxxxxxxxxxxxx> <19981126144736.O2566@xxxxxxxxxxxxxxxxx> <3.0.3.32.19981128162709.0102a770@xxxxxxxxxxxxxxxxxxx>
 
- Reply-to: zigzag@xxxxxxxxxx
 
On Sat, Nov 28, 1998 at 04:27:09PM +0900, Ted Nelson wrote:
> Anent the question of two or more windows
>  from a joystick controller--
> 
> Andrew wrot thusly:
> >some controllers are not limited to two inputs,
> >so you could control several windows at once - though I'm not sure if
> >that would be useful.
> 
> Right, but since almost all game controllers have
>  either one or two inputs, that's the only relevant
>  number in the near future.
Sorry, confusion about the term "controller" there.  I was using the
term to refer to the input device in the computer, to which you can
connect some number of external devices - confusingly also referred to as
"controllers".  In other words, we could support multiple physical input
devices - perhaps so several people could be using Zigzag collaboratively?
Cheers,
	*** Xanni ***
-- 
mailto:xanni@xxxxxxxxxx                         Andrew Pam
http://www.xanadu.com.au/                       Technical VP, Xanadu
http://www.glasswings.com.au/                   Technical Editor, Glass Wings
http://www.sericyb.com.au/sc/                   Manager, Serious Cybernetics
P.O. Box 26, East Melbourne VIC 8002 Australia  Phone +61 3 96511511