[Date Prev][Date Next][Thread Prev][Thread Next][Author Index][Date Index][Thread Index]
Re:  innovations
- To: <drexler@evilotto>, <terry@evilotto>, <tribble@evilotto>, <xtech@evilotto>
 
- Subject: Re:  innovations
 
- From: Michael McClary <xanadu!michael>
 
- Date: Thu, 1 Mar 90 09:30:03 PST
 
> You see yesterday, we got rid of Stamps, SubStamps, and SubBerts, put
> Stamps back in, restored OgrlIDs, shuffled the class hierarchy, added
> another table to the GrandMap, etc., all in a couple of hours.[]  Wids
> have essentially gone away (or rather become dspative).  []  we get rid
> of special cases for
> normalizing wisps.  We also never get overlap, even when splaying
> boxes, spheres, and fractals in the same area.  Finally, K-D trees,
> BTrees, and enfilades with normalized wisps all seem to just fall out
> without all hacks we've got for optimizing them.  Neat!
> 
> At the moment, our minds are racing with such notions as efficiently
> storing deterministic fractals (and defining a coordinate space for
> them), efficient support for solid modelling, and efficient support
> for ray-tracing.
What?  Let's see...
> From tribble@evilotto Wed Feb 28 22:42:58 1990
No, it's not April 1.
	Congratulations!
	When do we get the explanation of how it works?
	michael