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Re: [zzdev] Re: [zzdev] Mark-Jason's Question about attributes
- To: zzdev@xxxxxxxxxx
- Subject: Re: [zzdev] Re: [zzdev] Mark-Jason's Question about attributes
- From: Bek Oberin <gossamer@xxxxxxxxxxxxxx>
- Date: Wed, 28 Oct 1998 16:49:59 +1100
- In-reply-to: <22.214.171.124.19981028141934.008cf890@xxxxxxxxxxxxxxxxxxx>; from Ted Nelson on Wed, Oct 28, 1998 at 02:19:34PM +0900
- References: <19981028034947.11141.qmail@xxxxxxxxxx> <126.96.36.199.19981028141934.008cf890@xxxxxxxxxxxxxxxxxxx>
- Reply-to: zzdev@xxxxxxxxxx
Ted Nelson wrote:
> >Solution 2: Make a new `d.sex' dimension.
> > Make a `male' cell and a `female' cell
> > Link the people cells +d.sexward to either the male or
> > female cell, as appropriate.
> > But wait---you can't link two different cells to `male'
> > in the +d.sex dimension.
> Sure you can! Just make the "male" cell the negative endcell
> (headcell). ("Jump to headcell" is one of those unimplemented
> items from the original design that haven't even made it to the
> current wish list.)
> That means you have a chain of males (chain male !-)
> but that's close to the spirit of ZigZag.
Huh? -I- don't understand that "headcell" bit, can you explain it in
terms of some of the more basic operations?
Actuallyy ,that's one thing I keep meaning to do - I feel like some
subset of the operations we've defined is a "Basic" set and everything
else can be defined using them.
: gossamer@xxxxxxxxxxxxxx http://www.tertius.net.au/~gossamer/
: Innovation is hard to schedule. -- Dan Fylstra