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Changing back others' changes
- To: ZZ Development <zzdev@xxxxxxxxxx>
- Subject: Changing back others' changes
- From: "B. Fallenstein" <b.fallenstein@xxxxxx>
- Date: Mon, 30 Apr 2001 11:08:35 +0200
> Make virtualcommunity demo work again: SceneFlob MUST NOT
> BE BOXED FLOB: rotated sceneflobs go totally screwy.
> More virtualcommunity fixes
How about doing fixes in a more sensible way than just changing back
what someone else changed-- because that will surely screw others' code?
And it wouldn't get us anywhere if I now just reverted your changes
again, would it?
In the case of SceneFlobs, note that boxed flobs have a needsBox()
method. You can override it to return false.
In the case of FTextLayouter, why not add a structparam (which can be
set through the constructor, see firstCap) which decides whether to clip
or not? i.e. doClip or some such.